move bmesh tools into their own include,
authorCampbell Barton <ideasman42@gmail.com>
Fri, 23 Aug 2013 04:22:07 +0000 (04:22 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 23 Aug 2013 04:22:07 +0000 (04:22 +0000)
commit6cba2b8d73d80be30205aede15e6f1a0f787623a
tree94c21e1b31a9698e99dbae792d80f19f27b83ed5
parente8dced90742bc5e3208fc3342b9887c94712a585
move bmesh tools into their own include,
changes to tool args would rebuild far too many files and these are mainly by modifiers outside of bmesh.
22 files changed:
source/blender/bmesh/CMakeLists.txt
source/blender/bmesh/bmesh.h
source/blender/bmesh/bmesh_tools.h [new file with mode: 0644]
source/blender/bmesh/operators/bmo_bevel.c
source/blender/bmesh/operators/bmo_bisect_plane.c
source/blender/bmesh/operators/bmo_dissolve.c
source/blender/bmesh/operators/bmo_edgenet.c
source/blender/bmesh/operators/bmo_fill_holes.c
source/blender/bmesh/operators/bmo_split_edges.c
source/blender/bmesh/operators/bmo_triangulate.c
source/blender/bmesh/operators/bmo_unsubdivide.c
source/blender/bmesh/tools/bmesh_bevel.c
source/blender/bmesh/tools/bmesh_bisect_plane.c
source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c
source/blender/bmesh/tools/bmesh_edgenet.c
source/blender/editors/mesh/editmesh_path.c
source/blender/editors/mesh/editmesh_rip.c
source/blender/editors/sculpt_paint/sculpt.c
source/blender/modifiers/intern/MOD_bevel.c
source/blender/modifiers/intern/MOD_decimate.c
source/blender/modifiers/intern/MOD_edgesplit.c
source/blender/modifiers/intern/MOD_triangulate.c