2.5 - Restoring Bone Groups
authorJoshua Leung <aligorith@gmail.com>
Tue, 21 Jul 2009 10:18:08 +0000 (10:18 +0000)
committerJoshua Leung <aligorith@gmail.com>
Tue, 21 Jul 2009 10:18:08 +0000 (10:18 +0000)
commit6d074526f24320eb23be6ad14fd372a2f9c70b89
treebfdd6138ce9b24dc8d234b8472f558e2878c5586
parent8c9ade81e8a916521fbfb110aade7627131f3610
2.5 - Restoring Bone Groups

* Added Bone Groups UI to 'Armature' context buttons for now. Later, it may be more convenient to have these with bones instead?

* Added operators for the operations that can be performed on these groups. Moved the core adding/removing functions to blenkernel so that they can be used elsewhere in future if need be.

* Properly wrapped bone groups in RNA. Copied the way that Vertex Groups are wrapped, since they share some similarities. Setting colours for bone groups still needs more work though.
release/ui/buttons_data_armature.py
source/blender/blenkernel/BKE_action.h
source/blender/blenkernel/intern/action.c
source/blender/editors/armature/armature_intern.h
source/blender/editors/armature/armature_ops.c
source/blender/editors/armature/editarmature.c
source/blender/editors/armature/poseobject.c
source/blender/editors/space_view3d/view3d_header.c
source/blender/makesrna/RNA_access.h
source/blender/makesrna/intern/rna_pose.c