=bmesh= fixed non-multires sculpt; excluding the DAG update won't work here, since...
authorJoseph Eagar <joeedh@gmail.com>
Thu, 12 May 2011 17:47:26 +0000 (17:47 +0000)
committerJoseph Eagar <joeedh@gmail.com>
Thu, 12 May 2011 17:47:26 +0000 (17:47 +0000)
commit6dc8a64d3eb1d3990a4c79770068daa13014f941
tree0647fbbc344b312f5433492978f71013eaeacbda
parent33bfcb26b8997d68adbfbf5931e2157a6ba9fbce
=bmesh= fixed non-multires sculpt; excluding the DAG update won't work here, since the tesselation has to be recalculated.
source/blender/bmesh/operators/bevel.c
source/blender/editors/sculpt_paint/sculpt.c