Bugfix #19576: Auto keyframing does not record rotations on object level animation
authorJoshua Leung <aligorith@gmail.com>
Thu, 8 Oct 2009 05:53:26 +0000 (05:53 +0000)
committerJoshua Leung <aligorith@gmail.com>
Thu, 8 Oct 2009 05:53:26 +0000 (05:53 +0000)
commit6e43a69a8d3dc88594df6f0d15686cad8e7e6646
tree5cf4565bb35e7e3165fcfbfddaa798324a3b4435
parentb4b031eae7569d5e08f034368417417d10da3a60
Bugfix #19576: Auto keyframing does not record rotations on object level animation

The hardcoded paths for rotation keyframes on objects got broken by my commits to rename the rotation properties. I've taken this opportunity to recode the auto-keyframing code here to use the builtin keyingsets instead of going through and manually calling insert_keyframe(), thus preventing this problem in future.
source/blender/editors/animation/keyframing.c
source/blender/editors/animation/keyingsets.c
source/blender/editors/armature/poseSlide.c
source/blender/editors/armature/poselib.c
source/blender/editors/armature/poseobject.c
source/blender/editors/include/ED_keyframing.h
source/blender/editors/transform/transform_conversions.c