CMake: use blender_include_dirs("${OPENGL_INCLUDE_DIR}") rather then blender_include_...
authorCampbell Barton <ideasman42@gmail.com>
Fri, 31 Dec 2010 04:29:11 +0000 (04:29 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 31 Dec 2010 04:29:11 +0000 (04:29 +0000)
commit6fdfa97edba9bd05d7c4d5e0cfe0bb81a99f5701
tree77ab3d48f7697698412179ee36e116c855bd56f4
parent55934366521da478ad8f4674152c00742c2f5f1e
CMake: use blender_include_dirs("${OPENGL_INCLUDE_DIR}") rather then blender_include_dirs(${OPENGL_INCLUDE_DIR})
Apparently this is needed for MSVC in some cases, reported by Tamito Kajiyama r33895.
CMakeLists.txt
source/blender/imbuf/intern/cineon/CMakeLists.txt
source/blender/imbuf/intern/dds/CMakeLists.txt
source/blender/imbuf/intern/openexr/CMakeLists.txt
source/blender/makesdna/intern/CMakeLists.txt
source/blender/python/intern/CMakeLists.txt
source/gameengine/CMakeLists.txt