Made wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use...
authorCampbell Barton <ideasman42@gmail.com>
Tue, 2 Aug 2011 07:08:22 +0000 (07:08 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 2 Aug 2011 07:08:22 +0000 (07:08 +0000)
commit70b4758ff8756a55a1c88156a852b80a0d3c2ef9
tree7fae0201d91cae49b5ade454f41ea17624038456
parent2e860a3e85d1f1045d15b525e3a88d3e8fbb6adf
Made wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use with math functions.

ndof_to_angle_axis and ndof_to_quat now use math functions.
release/scripts/startup/bl_ui/space_userpref_keymap.py
source/blender/editors/space_image/image_ops.c
source/blender/editors/space_view3d/view3d_edit.c
source/blender/editors/space_view3d/view3d_fly.c
source/blender/editors/transform/transform_ops.c
source/blender/windowmanager/WM_types.h
source/blender/windowmanager/intern/wm_event_system.c