BGE: TexFace panel (from patch #21780 from Mitchell Stokes + some changes)
authorDalai Felinto <dfelinto@gmail.com>
Mon, 12 Apr 2010 03:06:49 +0000 (03:06 +0000)
committerDalai Felinto <dfelinto@gmail.com>
Mon, 12 Apr 2010 03:06:49 +0000 (03:06 +0000)
commit7135edb75daca55f0ab5e3b601fd73d486c9d060
tree84a99cbd70c98b7b686c00aeed79b69ad5df4d8a
parent091f70e92d2160f0326ec75ed175fc206b2477b9
BGE: TexFace panel (from patch #21780 from Mitchell Stokes + some changes)
the patch exposes a rna property to get the active edit mode face. This is a hack.
However it's a small patch (a.k.a. easy to revert later if needed).

The official plan is to wait for BMesh before tackling it properly. Nevertheless TexFace panel is really important for BGE.

Missing: operators to copy the current parameters to other selected faces.

* note: what I changed from the original patch is the UI script. The pool wasn't defined and it was using tabs.
release/scripts/ui/properties_data_mesh.py
source/blender/makesrna/intern/rna_mesh.c
source/blenderplayer/bad_level_call_stubs/stubs.c