BGE: Adding an assert(true); to every function defined in stubs.c. This should help...
authorMitchell Stokes <mogurijin@gmail.com>
Mon, 13 May 2013 02:59:13 +0000 (02:59 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Mon, 13 May 2013 02:59:13 +0000 (02:59 +0000)
commit714f8a4af02030639ea66af06beb00cd32995967
tree4bf8abbbfe09702ac125b841676fef217061dd0d
parente5bbf2441aa771ba0c74444a9914016aa69f3737
BGE: Adding an assert(true); to every function defined in stubs.c. This should help in hunting down errors caused by code calling into stubs.c, which shouldn't happen while the Blenderplayer is running. Remember, stubs.c is just to help with linking, these calls should never be used!
source/blenderplayer/bad_level_call_stubs/stubs.c