improved game soft bodies, works for objects that are using 'set smooth'
authorErwin Coumans <blender@erwincoumans.com>
Thu, 25 Sep 2008 03:02:30 +0000 (03:02 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Thu, 25 Sep 2008 03:02:30 +0000 (03:02 +0000)
commit718e2bf74f0ba2dcabe5bee7d88c1975ecfe9f06
tree4b39512b98daef011a4f1031b3f87c0da6c10a5a
parent38a80ff9a5c6d7bebef42bc3b8320d781b4e4f1c
improved game soft bodies, works for objects that are using 'set smooth'
use shape matching by default for game soft bodies
store soft body index for game vertices
source/blender/blenkernel/intern/object.c
source/blender/blenloader/intern/readfile.c
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.h
source/gameengine/Rasterizer/RAS_TexVert.h