Bug #2467
authorTon Roosendaal <ton@blender.org>
Sun, 24 Apr 2005 19:50:07 +0000 (19:50 +0000)
committerTon Roosendaal <ton@blender.org>
Sun, 24 Apr 2005 19:50:07 +0000 (19:50 +0000)
commit71b561c03fa353faa5129c217520be35b91a38f7
treefbf7ab530fd8cf6990f8aab5dd6cf440d726a648
parent0094bc92dd05b0d73cd3faa8585459d99927e779
Bug #2467

For non-uniform scaled + rotated objects, the normal aligned Manipulator
got deformed (on multiple selected faces) or pointed wrong. Needed the
famous Transpose of Inverted Matrix trick here.
source/blender/src/transform_manipulator.c