=bmesh=
authorJoseph Eagar <joeedh@gmail.com>
Tue, 14 Jun 2011 03:16:08 +0000 (03:16 +0000)
committerJoseph Eagar <joeedh@gmail.com>
Tue, 14 Jun 2011 03:16:08 +0000 (03:16 +0000)
commit73a545b0d52e61ca8a648f3f81e05dbeb2ba8c9b
tree894354af7ac7eb54d8d2adb5d7bb2c66b0b63fb1
parentf122a74b1e778bc902fa57f0689ac89c1dacbcef
=bmesh=

Removed the DerivedMesh face iterators (they sucked).
This should make subsurf faster.  Also sped up multires
a bit (not sure if it's strictly correct, need to look
at it later).
source/blender/blenkernel/BKE_DerivedMesh.h
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/blenkernel/intern/cdderivedmesh.c
source/blender/blenkernel/intern/editderivedbmesh.c
source/blender/blenkernel/intern/modifiers_bmesh.c
source/blender/blenkernel/intern/multires.c
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/blenlib/BLI_edgehash.h
source/blender/editors/mesh/editface.c
source/blender/editors/sculpt_paint/sculpt.c