Transform Roll Fixes for editbone. Special case for rotation, we don't need to guess...
authorMartin Poirier <theeth@yahoo.com>
Fri, 14 Nov 2008 03:13:40 +0000 (03:13 +0000)
committerMartin Poirier <theeth@yahoo.com>
Fri, 14 Nov 2008 03:13:40 +0000 (03:13 +0000)
commit7401c57fb36b5f807c84ba0a6af7d981a6794ec6
tree8e1cd2cac050bb66e3c725ad934c908023f4b0b0
parentfece3f5e9716c4c214941e236eb8e94297031f14
Transform Roll Fixes for editbone. Special case for rotation, we don't need to guess in those case and the result is better if we use the real rotation.
source/blender/src/transform_generics.c