BGE patch #14386: Action Actuator Current Frame Prop. This patch is very usefull...
authorBenoit Bolsee <benoit.bolsee@online.be>
Mon, 23 Jun 2008 15:32:44 +0000 (15:32 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Mon, 23 Jun 2008 15:32:44 +0000 (15:32 +0000)
commit75e22a1917fb638a67d475b224cb6e368e821783
tree3026b6fa8be1cb2f7a4f2e99c1c3535cceca27da
parentcb6fd8927cbdc12b299a1ccaea4321ddf162dd4d
BGE patch #14386: Action Actuator Current Frame Prop.  This patch is very usefull for action feedback logic: a sensor on the property can be used to detect a certain moment in the action and trigger more stuff. The property must be on float type for best results
source/blender/makesdna/DNA_actuator_types.h
source/blender/src/buttons_logic.c
source/gameengine/Converter/BL_ActionActuator.cpp
source/gameengine/Converter/BL_ActionActuator.h
source/gameengine/Converter/KX_ConvertActuators.cpp