Cloth:
authorDaniel Genrich <daniel.genrich@gmx.net>
Tue, 15 May 2012 11:14:50 +0000 (11:14 +0000)
committerDaniel Genrich <daniel.genrich@gmx.net>
Tue, 15 May 2012 11:14:50 +0000 (11:14 +0000)
commit763a16cb70ca223babd9862a329c7f1c536b167d
tree9204ffd5414e881d27f908054b8d3e923f0dfa05
parent8107130854c0ff6b4406c92e926fa51253ad39d1
Cloth:
- Triangulate Cloth Mesh for collisions
- Speed up collisions
- Remove EL Topo code
- Prepare code to incooperate El Topo self collisions (TODO next commits)

TODO:
----------
- Triangulation: Is custom data/uv preserved correctly?
- Use MPoly not tessface?
source/blender/blenkernel/BKE_cloth.h
source/blender/blenkernel/intern/cloth.c
source/blender/blenkernel/intern/collision.c
source/blender/modifiers/intern/MOD_cloth.c