switch arg order for BM_face_other_* funcs (make face come first), and add nice ascii...
authorCampbell Barton <ideasman42@gmail.com>
Sun, 4 Mar 2012 16:01:02 +0000 (16:01 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 4 Mar 2012 16:01:02 +0000 (16:01 +0000)
commit76e9f91d1c9ff5f026ff4e05e76b751f936f83f7
tree5442156fb09a952aabceb5fc6daa6cf598642578
parentc2760307e853e88fb61be24b7cc3db03d6d2219b
switch arg order for BM_face_other_* funcs (make face come first), and add nice ascii art for BM_face_other_vert_loop since this stuff is hard to grasp as text.
source/blender/bmesh/intern/bmesh_mods.c
source/blender/bmesh/intern/bmesh_queries.c
source/blender/bmesh/intern/bmesh_queries.h
source/blender/bmesh/intern/bmesh_walkers_impl.c
source/blender/bmesh/operators/bmo_edgesplit.c
source/blender/editors/mesh/bmesh_tools.c
source/blender/editors/mesh/loopcut.c
source/blender/editors/transform/transform.c
source/blender/editors/util/crazyspace.c