Fix #33487: game engine did not convert objects with rotation modes other than
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 17 Dec 2012 21:40:28 +0000 (21:40 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 17 Dec 2012 21:40:28 +0000 (21:40 +0000)
commit779375251c51fa843337d6340e7d14959e620abe
tree9d4830e900395d6db53b2c401dc6f906fff82e20
parent593ae2c8f4abce2aab3a7a7b54322b9ab69710ff
Fix #33487: game engine did not convert objects with rotation modes other than
Euler XYZ correctly, was never implemented;
source/blender/blenkernel/BKE_object.h
source/blender/blenkernel/intern/object.c
source/blender/editors/object/object_transform.c
source/blender/editors/space_clip/tracking_ops.c
source/gameengine/Converter/BL_BlenderDataConversion.cpp