Build blender with solid-based gameengine on irix using pre-compiled
authorChris Want <cwant@ualberta.ca>
Tue, 4 May 2004 04:55:24 +0000 (04:55 +0000)
committerChris Want <cwant@ualberta.ca>
Tue, 4 May 2004 04:55:24 +0000 (04:55 +0000)
commit79f3e880217215d5af09a9083f868ce7b80baaa5
treed0444b93a48187516bf7984891ea320fd2b1b21b
parentc0a78913829c126a6f4665c12f6917dd07f65d56
Build blender with solid-based gameengine on irix using pre-compiled
libs. I turned off the automatic building of solid in extern/ for
irix since the vendor supplied build system does not work well.

Note to JW: this can be built with either mipspro 7.3 or 7.4
(I needed to archive solid with "CC -ar ..." for this to work
with 7.3).
extern/Makefile
source/nan_definitions.mk