Fix for [#23872] particle deflection in conjunction with SPH particles is apparently...
authorJanne Karhu <jhkarh@gmail.com>
Thu, 23 Sep 2010 09:31:13 +0000 (09:31 +0000)
committerJanne Karhu <jhkarh@gmail.com>
Thu, 23 Sep 2010 09:31:13 +0000 (09:31 +0000)
commit7cbed194f425761fbc85b4dd584bad9249c1fd93
tree7dcf16e454e8aecf71e479f1a50e6afc1245992d
parent1c3f2354f83b3e79dee31d837ca4d7c08d2c3f26
Fix for [#23872] particle deflection in conjunction with SPH particles is apparently buggy
* Fix turned into a thorough cleanup and reorganization of particle collision response code.
* Collisions are now much more accurate, stable and even a bit more in agreement with real world physics.
* Only still remaining problem is rotating/deforming deflector objects, but that's something for the future.
* Visible changes should only be positive, i.e. no leaking particles, no strange instabilities etc.
source/blender/blenkernel/intern/particle_system.c