fix a glitch where overlapping feathering could give random bad pixels, this was...
authorCampbell Barton <ideasman42@gmail.com>
Sat, 4 Aug 2012 21:04:26 +0000 (21:04 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 4 Aug 2012 21:04:26 +0000 (21:04 +0000)
commit7cfe6e0fdaa6fbd05bd0a250f147cd1f0dda557c
tree82a5c166d5b39bf07566ea20325e86e4029c4401
parentab1badf9a2df33a8d5750c42187100c76703069d
fix a glitch where overlapping feathering could give random bad pixels, this was caused by feather edge going in a different direction to the mask edge - creating bowtie quads.
source/blender/blenlib/intern/math_geom.c