Icons now draw good again!
authorTon Roosendaal <ton@blender.org>
Tue, 18 Dec 2012 19:35:54 +0000 (19:35 +0000)
committerTon Roosendaal <ton@blender.org>
Tue, 18 Dec 2012 19:35:54 +0000 (19:35 +0000)
commit8168fba97213d985669a6cc37c477590a6b45d01
treea4ffba3779ba71641d2e18880db4b48475b92baa
parentedf826d9240a1e153329e133f98d6a7243aa0c48
Icons now draw good again!

- Exported via Inkscape a 16 and 32 pixel bitmap version
- Use these as mipmap levels for OpenGL texture drawing.
- Changed code to get right sizes for drawing icons - better than last week's method.

Todo:

- Custom icons don't work yet (old one)
- Missing icons in the svg
- The .sh script for inkscape needs changed to support this
  (now do manual saving)
SConstruct
release/datafiles/blender_icons16.png [new file with mode: 0644]
release/datafiles/blender_icons32.png [moved from release/datafiles/blender_icons.png with 100% similarity]
source/blender/editors/datafiles/CMakeLists.txt
source/blender/editors/datafiles/SConscript
source/blender/editors/include/ED_datafiles.h
source/blender/editors/interface/interface_icons.c
source/blender/editors/interface/interface_widgets.c