Mesh Lapacian: Use `isect_ray_tri_watertight_v3` instead of Epsilons to prevent corne...
authorGermano <germano.costa@ig.com.br>
Fri, 4 May 2018 10:33:26 +0000 (07:33 -0300)
committerGermano <germano.costa@ig.com.br>
Fri, 4 May 2018 10:33:26 +0000 (07:33 -0300)
commit82d59c6588d78d3975831a51d4de491895c714a3
tree631c2d5ee07dfffc4d46c3e98ea56b2b6669fb25
parentd1be30f77978539070c64a80393ff3ad55719a24
Mesh Lapacian: Use `isect_ray_tri_watertight_v3` instead of Epsilons to prevent corners errors in raycast.

Using FLT_EPSILON can fail with large coordinate values.
This commit also avoids storing bvhtrees with different settings in BVHCache.
source/blender/editors/armature/meshlaplacian.c