Fix for [#20331] adding and removing render layers in specific sequence creates layer...
authorMatt Ebb <matt@mke3.net>
Fri, 11 Dec 2009 05:23:00 +0000 (05:23 +0000)
committerMatt Ebb <matt@mke3.net>
Fri, 11 Dec 2009 05:23:00 +0000 (05:23 +0000)
commit877c47fe350de17f58e55358fe28887a8131cca8
tree248d478063972e55c8ea6634e5ee2b9a414ccac7
parent34ec7474fd36238459f96bd3426f1b5663d2210d
Fix for [#20331] adding and removing render layers in specific sequence creates layers with the same name

Render layers now use the same consistent 'unique name' function as other parts of Blender (i.e. RenderLayer.001). Updated the defaults for consistency.
source/blender/blenkernel/intern/scene.c
source/blender/editors/datafiles/B.blend.c