DRW/Eevee: Fix camera texture coordinates in renders
authorClément Foucault <foucault.clem@gmail.com>
Wed, 22 May 2019 14:09:03 +0000 (16:09 +0200)
committerClément Foucault <foucault.clem@gmail.com>
Wed, 22 May 2019 14:09:10 +0000 (16:09 +0200)
commit8b52619ff82279e1e97785e2352ed9f4782a3741
treeb6bbad522e460c5fa7a83d9c7ca0e2780ac0e61f
parentd10bab71602634ff1ca5ed97fbd4ba9f3964cdc5
DRW/Eevee: Fix camera texture coordinates in renders

This patch fix the issue introduced by recent refactor and fixes
computation when using overscans.
source/blender/draw/engines/eevee/eevee_render.c
source/blender/draw/intern/DRW_render.h
source/blender/draw/intern/draw_manager.c
source/blender/draw/intern/draw_manager_data.c
source/blender/gpu/GPU_shader_interface.h
source/blender/gpu/intern/gpu_shader_interface.c