Depsgraph:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 14 Sep 2009 12:26:34 +0000 (12:26 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 14 Sep 2009 12:26:34 +0000 (12:26 +0000)
commit8d3955c28d4f3db7026dc7f1a33a421a727f89d3
tree502e22a0c45d7c22aea386740f31d7b2e55134c2
parent75d4a836b8427f1d71f41d037390352bffeafee4
Depsgraph:

* Move function to compute visible screen layers to BKE.
* Use this now in the depsgraph, was still using this all layers
  to flush. Still missing a way to get the current scene in
  background mode..
* Also two more function to not require a scene pointer anymore:
* DAG_object_update_flags is now DAG_id_update_flags.
* DAG_ids_flush_update is now available next to DAG_scene_flush_update.
source/blender/blenkernel/BKE_depsgraph.h
source/blender/blenkernel/BKE_screen.h
source/blender/blenkernel/intern/depsgraph.c
source/blender/blenkernel/intern/screen.c
source/blender/editors/animation/anim_deps.c
source/blender/editors/armature/editarmature_retarget.c
source/blender/editors/include/ED_screen.h
source/blender/editors/preview/previewrender.c
source/blender/editors/screen/screen_edit.c