Transform Orientations
authorMartin Poirier <theeth@yahoo.com>
Thu, 29 May 2008 19:10:09 +0000 (19:10 +0000)
committerMartin Poirier <theeth@yahoo.com>
Thu, 29 May 2008 19:10:09 +0000 (19:10 +0000)
commit8e46d777f33ffb86b1ed4e43437f2f974be98a0d
tree5b52727138aab2a641bb77e048b2095b5c22fc0a
parentfe7b591280ed1dec135d1cb95c5351dba4ec9d12
Transform Orientations

Edit Bone and Pose Bone can now be used as transform orientations

Also fix a bug with CTO comming from non-uniformally scaled meshes.
source/blender/include/transform.h
source/blender/src/transform_manipulator.c
source/blender/src/transform_orientations.c