Altering the rules for opening a blender area window for render output.
authorTon Roosendaal <ton@blender.org>
Tue, 13 Jun 2006 15:50:05 +0000 (15:50 +0000)
committerTon Roosendaal <ton@blender.org>
Tue, 13 Jun 2006 15:50:05 +0000 (15:50 +0000)
commit9028f6cdcdf886ad94e64a2887d3e6dd963191b5
treeab5bef52e0c980920fa4b60874d250ef5befa13d
parentf4dcb244f50c0ff49f0355cc8178857e2a95f37f
Altering the rules for opening a blender area window for render output.

- if current visible area shows render result; use this
- else: search for largest non-Image area (so it won't use Texture or
  Composite outputs)
- else if only 1 available window it uses that one.

Works for both new options (fullscreen too). Especiall fullscreen works
much better, since it uses an own designated Image Window by default.
source/blender/src/drawimage.c