no functional changes: SETLOOPER macro assumed a scene was defined called 'sce' used...
authorCampbell Barton <ideasman42@gmail.com>
Fri, 17 Dec 2010 15:37:59 +0000 (15:37 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 17 Dec 2010 15:37:59 +0000 (15:37 +0000)
commit902b239aa8de92d559c7b431eaa4321d9dc2b7cf
tree511d33069b6c038fc389594cf4607ed6568ba620
parentf53e8b78b40084a3e37b59e81798fe8c7b5267e3
no functional changes: SETLOOPER macro assumed a scene was defined called 'sce' used to loop over, now make this an argument, helps to make it clear what's going on.
release/scripts/presets/keyconfig/maya.py
source/blender/blenkernel/BKE_scene.h
source/blender/blenkernel/intern/collision.c
source/blender/blenkernel/intern/depsgraph.c
source/blender/blenkernel/intern/pointcache.c
source/blender/blenkernel/intern/scene.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/gpu/intern/gpu_material.c
source/blender/makesrna/intern/rna_scene.c
source/blender/render/intern/source/convertblender.c
source/gameengine/Converter/BL_BlenderDataConversion.cpp