Bullet physics: fixed some accuracy problem (square length should be compared to...
authorErwin Coumans <blender@erwincoumans.com>
Mon, 17 Apr 2006 06:27:57 +0000 (06:27 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Mon, 17 Apr 2006 06:27:57 +0000 (06:27 +0000)
commit904a0792f7d1f0483f4f666eb7cf18fb28b2c3ce
treee39122c47fa9e665fcea79622cc98311228055b7
parent971ee74c845e31cec49e428877fbdc6315dda0ed
Bullet physics: fixed some accuracy problem (square length should be compared to square epsilons), and more collision sensor work + deactivation issues
14 files changed:
extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.cpp
extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.h
extern/bullet/Bullet/CollisionDispatch/CollisionObject.cpp
extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.cpp
extern/bullet/Bullet/CollisionShapes/BoxShape.h
extern/bullet/Bullet/CollisionShapes/ConeShape.cpp
extern/bullet/Bullet/CollisionShapes/ConvexHullShape.cpp
extern/bullet/Bullet/CollisionShapes/ConvexShape.cpp
extern/bullet/Bullet/CollisionShapes/CylinderShape.h
extern/bullet/Bullet/CollisionShapes/SphereShape.cpp
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp
extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp