fix for bug with all rotation modes being treated as euler by the BGE, this bug is...
authorCampbell Barton <ideasman42@gmail.com>
Sat, 27 Aug 2011 03:13:54 +0000 (03:13 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 27 Aug 2011 03:13:54 +0000 (03:13 +0000)
commit94b3e83b6c564a66788624e824a2548d6c8b8650
tree1959f7f569903cade38be469532e5f46b133d8ac
parentcdbb904b32a859a1b3a65dbe79057248f4425832
fix for bug with all rotation modes being treated as euler by the BGE, this bug is in trunk too but fixing here because this code will replace whats in trunk.

also make initializers less verbose for ipo transform assignment.
source/gameengine/Converter/KX_IpoConvert.cpp