Logic UI - lookup for properties (matt need your help to finish it)
authorDalai Felinto <dfelinto@gmail.com>
Sat, 8 May 2010 22:11:00 +0000 (22:11 +0000)
committerDalai Felinto <dfelinto@gmail.com>
Sat, 8 May 2010 22:11:00 +0000 (22:11 +0000)
commit94cd746566eac365605813f0b7b9a5ed93eec271
tree769ac60011f3058b1e0cc4810af1497a342fd676
parent5be1fd3592d78c21cafd86cfff69bd23578d77d9
Logic UI - lookup for properties (matt need your help to finish it)

I based this code on drawnode, so I hope this is the right way of doing this.

Working Sensors:
- keyboard
- property

Working Actuators:
- property (partly)
- ipo
- action
- shape action
- message
- random

Need help with:
- actuator sensor
- property actuator (for the second object)

- touch/ray/collision sensors + constraint actuator
(for the material lookup, not the property one)
maybe a doversion + changing the type to material work better here
(as we have in touch sensor)

+ added notifier for the game property.
source/blender/editors/space_logic/logic_window.c
source/blender/makesrna/intern/rna_actuator.c
source/blender/makesrna/intern/rna_property.c
source/blender/makesrna/intern/rna_sensor.c