Bullet integration uninitialised values.
authorCampbell Barton <ideasman42@gmail.com>
Mon, 13 Apr 2009 04:54:12 +0000 (04:54 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Mon, 13 Apr 2009 04:54:12 +0000 (04:54 +0000)
commit956d120098f4c9f6440266e6e95800d76c782827
tree22529b99a96ad58daa00d17067d138ed3364cfb4
parent1b73d3ce058a0edbbdfcc573d0084f655a9c8465
Bullet integration uninitialised values.

Erwin, r16812 "Add Fh/Rot Fh to Bullet" - added this function
  ClosestRayResultCallbackNotMe(rayFromWorld,rayToWorld,body,parentBody)

  ...but parentBody was being ignored and the m_parent value wasn't being initialized.

Run memset() on CcdConstructionInfo which had some unset members for CreateSphereController() and CreateConeController().
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp