- Added source\blender\python to MSVC 6 debug target include path for KX_Ketsji
authorRoel Spruit <roel@spruitje.nl>
Sun, 4 Apr 2004 11:34:43 +0000 (11:34 +0000)
committerRoel Spruit <roel@spruitje.nl>
Sun, 4 Apr 2004 11:34:43 +0000 (11:34 +0000)
commit96e5e1d5f0121ccd5ef821462fd3c82eda9662d5
tree325ea11d2e219b433dc8db827634c49684ec51fd
parent1a8deeb85b11494da0edbe4a6f719924a178c7dc
- Added source\blender\python to MSVC 6 debug target include path for KX_Ketsji
- Added vertex_loop_select to bif_editmesh.h (gave a warning)
- Re-added "Get Same Uv" feature. this selects all faces that have the same uv-texture as the active face. it's placed in the Select headermenu while in faceselect mode.
projectfiles/gameengine/ketsji/KX_ketsji.dsp
source/blender/include/BIF_editmesh.h
source/blender/src/header_view3d.c