2.5
authorTon Roosendaal <ton@blender.org>
Thu, 21 May 2009 13:33:04 +0000 (13:33 +0000)
committerTon Roosendaal <ton@blender.org>
Thu, 21 May 2009 13:33:04 +0000 (13:33 +0000)
commit99cb9a26b0b217d2e36938983809337abce67835
tree950abb5dc5390ce6127e1bfa0a828680fbdafcc0
parent8013f6522e6b3d19d92bc14a50d18db3dd99b6d6
2.5

Animation playback back in control. And non-blocking still!

- Play follows the "Playback" options in TimeLine menu.
  Only the region 'windows' are drawn, not headers, toolbars,
  channel views, etc.
  The option "Buttons Window" also redraws property regions.
- The Timeline header always redraws, this to denote at least
  progressing frame numbers
- For now: if you choose to play 3D views, it also redraws
  the TimeLine. Seems to be good convention, but probably
  better to add menu option for it?

- Fun test: while playback, change Playback options, works OK!

- New: top header button shows animation play status, and allows
  to stop playback

- New: Animation stop/start operator. Assigned to ALT+A. It has
  no options yet; just plays active region + all 3D windows now.
  Options will follow, based on reviews.
  Also ESC won't work for now, just press ALT+A again.
source/blender/editors/include/ED_screen.h
source/blender/editors/include/ED_screen_types.h
source/blender/editors/screen/screen_edit.c
source/blender/editors/screen/screen_ops.c
source/blender/editors/space_info/info_header.c
source/blender/editors/space_info/space_info.c
source/blender/editors/space_time/space_time.c
source/blender/editors/space_time/time_header.c
source/blender/makesdna/DNA_space_types.h
source/blender/windowmanager/WM_types.h
source/blender/windowmanager/intern/wm_window.c