Disable mipmapping in texture paint mode, so fast redrawing will now
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 26 Nov 2006 23:14:52 +0000 (23:14 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 26 Nov 2006 23:14:52 +0000 (23:14 +0000)
commit9afa4619eddd61e2b125cf10bb13f567702f9d9e
tree8d2f0bfd5269a86f4377a9aabbd88b6e221eeb91
parent0cd62a9298663999fb567c1e8bd6384a5105f425
Disable mipmapping in texture paint mode, so fast redrawing will now
work by default for power-of-two textures.

Improved texture painting across different images a bit.
source/blender/include/BDR_drawmesh.h
source/blender/makesdna/DNA_image_types.h
source/blender/src/drawmesh.c
source/blender/src/drawscene.c
source/blender/src/editface.c
source/blender/src/imagepaint.c
source/blender/src/space.c
source/blender/src/toets.c