move ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 14 Sep 2011 01:48:55 +0000 (01:48 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 14 Sep 2011 01:48:55 +0000 (01:48 +0000)
commit9b06435653522400c7136ae3cfc6ee6b52ae1378
tree09ba1d46e3c9e7268729b4b023bb707b07d41ab8
parentdd2a2ec6993060f3dbf62c64c4ff56bcca02c54f
move ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level calls in the weight paint branch.
12 files changed:
source/blender/blenkernel/BKE_object.h
source/blender/blenkernel/intern/object.c
source/blender/editors/armature/editarmature.c
source/blender/editors/armature/poseSlide.c
source/blender/editors/armature/poselib.c
source/blender/editors/armature/poseobject.c
source/blender/editors/include/ED_armature.h
source/blender/editors/interface/interface_widgets.c
source/blender/editors/object/object_constraint.c
source/blender/editors/screen/screen_context.c
source/blender/editors/screen/screen_ops.c
source/blenderplayer/bad_level_call_stubs/stubs.c