style cleanup
authorCampbell Barton <ideasman42@gmail.com>
Sat, 21 Jul 2012 22:58:08 +0000 (22:58 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 21 Jul 2012 22:58:08 +0000 (22:58 +0000)
commit9b515033071b40e982ef647ee225e8afc377e0c9
treeb8906cf9d21d2441c6dd0db1b518561def3f8f1a
parent049dd8a0ffa94b0d02033877ec99172659b89d8c
style cleanup
42 files changed:
intern/cycles/subd/subd_build.cpp
intern/decimation/intern/LOD_QuadricEditor.cpp
intern/ghost/intern/GHOST_DisplayManagerX11.cpp
intern/ghost/intern/GHOST_DropTargetX11.cpp
intern/ghost/intern/GHOST_SystemPathsX11.cpp
intern/ghost/intern/GHOST_SystemX11.cpp
intern/ghost/intern/GHOST_WindowNULL.h
intern/ghost/intern/GHOST_WindowWin32.cpp
intern/ghost/intern/GHOST_WindowX11.cpp
source/blender/blenkernel/intern/collision.c
source/blender/blenkernel/intern/mask.c
source/blender/collada/AnimationImporter.cpp
source/blender/collada/GeometryExporter.cpp
source/blender/compositor/intern/COM_MemoryBuffer.h
source/blender/compositor/intern/COM_OpenCLDevice.h
source/blender/compositor/operations/COM_BokehBlurOperation.cpp
source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
source/gameengine/Converter/BL_MeshDeformer.h
source/gameengine/Expressions/ListValue.h
source/gameengine/Expressions/VoidValue.h
source/gameengine/GameLogic/SCA_IObject.cpp
source/gameengine/GamePlayer/common/GPC_Canvas.h
source/gameengine/Ketsji/KX_BlenderMaterial.cpp
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_PyMath.h
source/gameengine/Ketsji/KX_WorldInfo.h
source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
source/gameengine/Rasterizer/RAS_Deformer.h
source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
source/gameengine/Rasterizer/RAS_IRasterizer.h
source/gameengine/Rasterizer/RAS_MaterialBucket.h
source/gameengine/Rasterizer/RAS_MeshObject.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
source/gameengine/SceneGraph/SG_BBox.cpp
source/gameengine/SceneGraph/SG_Spatial.cpp
source/gameengine/SceneGraph/SG_Tree.cpp
source/gameengine/VideoTexture/ImageBase.cpp
source/gameengine/VideoTexture/ImageRender.cpp
source/gameengine/VideoTexture/Texture.cpp