Dynamic Paint:
authorMiika Hamalainen <blender@miikah.org>
Sat, 10 Sep 2011 08:55:44 +0000 (08:55 +0000)
committerMiika Hamalainen <blender@miikah.org>
Sat, 10 Sep 2011 08:55:44 +0000 (08:55 +0000)
commit9de082dbf4130b48d59e673ed276a046d97cc1e4
tree285f60e6026a74e4d4d95875a05aa2fa17a75a81
parent42faf7ae41d807c2f9a94f40b774038af0c065ec
Dynamic Paint:
* Enabled modifier "Apply" button since it can now be used to apply displacement or output layers to the mesh.
* Default surface output names are now unique in case canvas has multiple surfaces of same type.
* Merged "face aligned" and "non-closed" brush options to a single "Project" toggle, available for "Proximity" brushes.
* Added more icons to user interface selections.
* Increased default proximity distance.
* Set proximity falloff ramp to only affect alpha by default.
* Removed some no longer required render ext. functions.
* Fix: geometry node vertex alpha didn't work unless "Vertex Color Paint/Light" was enabled from material.
12 files changed:
release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
source/blender/blenkernel/intern/dynamicpaint.c
source/blender/editors/interface/interface_templates.c
source/blender/makesdna/DNA_dynamicpaint_types.h
source/blender/makesdna/DNA_modifier_types.h
source/blender/makesrna/intern/rna_dynamicpaint.c
source/blender/makesrna/intern/rna_modifier.c
source/blender/nodes/intern/SHD_util.c
source/blender/render/extern/include/RE_shader_ext.h
source/blender/render/intern/source/render_texture.c
source/blender/render/intern/source/shadeinput.c
source/blenderplayer/bad_level_call_stubs/stubs.c