Alembic: read/write generated coordinates of meshes master
authorSybren A. Stüvel <sybren@blender.org>
Tue, 18 May 2021 17:01:57 +0000 (19:01 +0200)
committerSybren A. Stüvel <sybren@blender.org>
Tue, 18 May 2021 17:01:57 +0000 (19:01 +0200)
commitf9567f6c63e75feaf701fa7b78669b9a436f13dd
treeb2a413a1a8d1b4d5ae71c998734f141947e73534
parenta881b5272b01fe299df5d12aded30515c432bcec
Alembic: read/write generated coordinates of meshes

Read and write generated coordinates (also known as "original
coordinates", "reference coordinates", or "orcos") from and to Alembic.
A custom geometry property named "Pref" is used for (hopefully)
interoperability with Maya and Houdini. For now it's only guaranteed for
Blender-to-Blender.

Export: writing generated coordinates is optional (on by default).

Import: generated coordinates are always read whenever the reading of
vertex data is enabled.

Manifest Task: T88081
source/blender/editors/io/io_alembic.c
source/blender/io/alembic/ABC_alembic.h
source/blender/io/alembic/exporter/abc_writer_mesh.cc
source/blender/io/alembic/intern/abc_customdata.cc
source/blender/io/alembic/intern/abc_customdata.h
source/blender/io/alembic/intern/abc_reader_mesh.cc