=bmesh=
authorJoseph Eagar <joeedh@gmail.com>
Thu, 3 Mar 2011 07:10:42 +0000 (07:10 +0000)
committerJoseph Eagar <joeedh@gmail.com>
Thu, 3 Mar 2011 07:10:42 +0000 (07:10 +0000)
commita147a91899f97adccb7049965a4cd4dfd5693eb6
treebf2734c1e5a82d9e1726d64ad33061f7ea1156eb
parent065a7f4e2f4509c99cef33af6a4446292224699f
=bmesh=

Fixed view selected code.  Made MDisps->disps use the
special allocation library I wrote as a
temporary fix to MDeformGroup->dw problems.

Why was the vgroup solution reused?  It's really slow,
and its hard to tie in something like mempool or memarena.
The hackish allocator I wrote really needs to go, eventually,
or be folded into guardedalloc.

Also fixed a customdata bug with modifiers.
intern/opennl/superlu/sgstrf.c
source/blender/blenkernel/intern/cdderivedmesh.c
source/blender/blenkernel/intern/customdata.c
source/blender/blenkernel/intern/multires.c
source/blender/blenlib/intern/BLI_cellalloc.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/space_view3d/view3d_snap.c
source/blender/modifiers/intern/MOD_mirror.c