DOF node: clamp blurring the zdepth radius buffer by the blur max. This could doo...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 8 Aug 2012 16:14:56 +0000 (16:14 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 8 Aug 2012 16:14:56 +0000 (16:14 +0000)
commita1693168f24c818e3902bd95352aa0c5fb3b7d1c
tree53fa5f8eaaca9205e3fbd61551f28e7138354065
parentc953ca11ac20fd90fea5a6235fc38d2aa9ec631c
DOF node: clamp blurring the zdepth radius buffer by the blur max. This could doo easily blur very high depths and cause artifacts.
source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
source/blender/nodes/composite/nodes/node_composite_defocus.c