Cleanup: trailing space
authorCampbell Barton <ideasman42@gmail.com>
Fri, 8 Jun 2018 06:07:48 +0000 (08:07 +0200)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 8 Jun 2018 06:07:48 +0000 (08:07 +0200)
commita25c11fd8d602236f36c34c342453149bdc1d909
treec1e537d7ef21767130c459914313517671d0170b
parent009c38df5303f0a32eed2962650b89ebd6ae2e46
Cleanup: trailing space

Remove from blender/nodes, collada, blenfont & render.
193 files changed:
source/blender/blenfont/intern/blf.c
source/blender/blenfont/intern/blf_dir.c
source/blender/blenfont/intern/blf_font.c
source/blender/blenfont/intern/blf_glyph.c
source/blender/blenfont/intern/blf_internal_types.h
source/blender/collada/AnimationExporter.cpp
source/blender/collada/AnimationExporter.h
source/blender/collada/AnimationImporter.cpp
source/blender/collada/AnimationImporter.h
source/blender/collada/ArmatureExporter.cpp
source/blender/collada/ArmatureImporter.cpp
source/blender/collada/ArmatureImporter.h
source/blender/collada/CameraExporter.cpp
source/blender/collada/ControllerExporter.cpp
source/blender/collada/DocumentExporter.cpp
source/blender/collada/DocumentImporter.cpp
source/blender/collada/DocumentImporter.h
source/blender/collada/EffectExporter.cpp
source/blender/collada/EffectExporter.h
source/blender/collada/ErrorHandler.cpp
source/blender/collada/ExtraHandler.cpp
source/blender/collada/ExtraHandler.h
source/blender/collada/ExtraTags.cpp
source/blender/collada/ExtraTags.h
source/blender/collada/GeometryExporter.cpp
source/blender/collada/GeometryExporter.h
source/blender/collada/ImageExporter.cpp
source/blender/collada/ImageExporter.h
source/blender/collada/LightExporter.cpp
source/blender/collada/MaterialExporter.h
source/blender/collada/MeshImporter.cpp
source/blender/collada/MeshImporter.h
source/blender/collada/SceneExporter.cpp
source/blender/collada/SceneExporter.h
source/blender/collada/SkinInfo.cpp
source/blender/collada/SkinInfo.h
source/blender/collada/TransformReader.cpp
source/blender/collada/TransformReader.h
source/blender/collada/TransformWriter.cpp
source/blender/collada/collada_internal.h
source/blender/collada/collada_utils.cpp
source/blender/collada/collada_utils.h
source/blender/datatoc/datatoc_icon.c
source/blender/ikplugin/CMakeLists.txt
source/blender/ikplugin/intern/ikplugin_api.c
source/blender/ikplugin/intern/itasc_plugin.cpp
source/blender/nodes/composite/node_composite_tree.c
source/blender/nodes/composite/node_composite_util.c
source/blender/nodes/composite/nodes/node_composite_bokehblur.c
source/blender/nodes/composite/nodes/node_composite_bokehimage.c
source/blender/nodes/composite/nodes/node_composite_boxmask.c
source/blender/nodes/composite/nodes/node_composite_brightness.c
source/blender/nodes/composite/nodes/node_composite_colorSpill.c
source/blender/nodes/composite/nodes/node_composite_colorbalance.c
source/blender/nodes/composite/nodes/node_composite_common.c
source/blender/nodes/composite/nodes/node_composite_dilate.c
source/blender/nodes/composite/nodes/node_composite_ellipsemask.c
source/blender/nodes/composite/nodes/node_composite_gamma.c
source/blender/nodes/composite/nodes/node_composite_huecorrect.c
source/blender/nodes/composite/nodes/node_composite_image.c
source/blender/nodes/composite/nodes/node_composite_inpaint.c
source/blender/nodes/composite/nodes/node_composite_math.c
source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
source/blender/nodes/composite/nodes/node_composite_normalize.c
source/blender/nodes/composite/nodes/node_composite_outputFile.c
source/blender/nodes/composite/nodes/node_composite_splitViewer.c
source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
source/blender/nodes/composite/nodes/node_composite_valToRgb.c
source/blender/nodes/composite/nodes/node_composite_viewer.c
source/blender/nodes/intern/node_common.c
source/blender/nodes/intern/node_exec.c
source/blender/nodes/intern/node_exec.h
source/blender/nodes/intern/node_socket.c
source/blender/nodes/intern/node_util.c
source/blender/nodes/shader/node_shader_tree.c
source/blender/nodes/shader/node_shader_util.c
source/blender/nodes/shader/nodes/node_shader_brightness.c
source/blender/nodes/shader/nodes/node_shader_bump.c
source/blender/nodes/shader/nodes/node_shader_camera.c
source/blender/nodes/shader/nodes/node_shader_common.c
source/blender/nodes/shader/nodes/node_shader_curves.c
source/blender/nodes/shader/nodes/node_shader_fresnel.c
source/blender/nodes/shader/nodes/node_shader_gamma.c
source/blender/nodes/shader/nodes/node_shader_geom.c
source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
source/blender/nodes/shader/nodes/node_shader_invert.c
source/blender/nodes/shader/nodes/node_shader_mapping.c
source/blender/nodes/shader/nodes/node_shader_material.c
source/blender/nodes/shader/nodes/node_shader_math.c
source/blender/nodes/shader/nodes/node_shader_mixRgb.c
source/blender/nodes/shader/nodes/node_shader_normal.c
source/blender/nodes/shader/nodes/node_shader_output.c
source/blender/nodes/shader/nodes/node_shader_output_world.c
source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
source/blender/nodes/shader/nodes/node_shader_squeeze.c
source/blender/nodes/shader/nodes/node_shader_tex_brick.c
source/blender/nodes/shader/nodes/node_shader_tex_coord.c
source/blender/nodes/shader/nodes/node_shader_tex_environment.c
source/blender/nodes/shader/nodes/node_shader_texture.c
source/blender/nodes/shader/nodes/node_shader_valToRgb.c
source/blender/nodes/shader/nodes/node_shader_vectMath.c
source/blender/nodes/shader/nodes/node_shader_vectTransform.c
source/blender/nodes/texture/node_texture_tree.c
source/blender/nodes/texture/node_texture_util.c
source/blender/nodes/texture/nodes/node_texture_at.c
source/blender/nodes/texture/nodes/node_texture_bricks.c
source/blender/nodes/texture/nodes/node_texture_checker.c
source/blender/nodes/texture/nodes/node_texture_common.c
source/blender/nodes/texture/nodes/node_texture_compose.c
source/blender/nodes/texture/nodes/node_texture_coord.c
source/blender/nodes/texture/nodes/node_texture_curves.c
source/blender/nodes/texture/nodes/node_texture_decompose.c
source/blender/nodes/texture/nodes/node_texture_distance.c
source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
source/blender/nodes/texture/nodes/node_texture_image.c
source/blender/nodes/texture/nodes/node_texture_invert.c
source/blender/nodes/texture/nodes/node_texture_mixRgb.c
source/blender/nodes/texture/nodes/node_texture_output.c
source/blender/nodes/texture/nodes/node_texture_proc.c
source/blender/nodes/texture/nodes/node_texture_rotate.c
source/blender/nodes/texture/nodes/node_texture_scale.c
source/blender/nodes/texture/nodes/node_texture_texture.c
source/blender/nodes/texture/nodes/node_texture_translate.c
source/blender/nodes/texture/nodes/node_texture_valToNor.c
source/blender/nodes/texture/nodes/node_texture_valToRgb.c
source/blender/nodes/texture/nodes/node_texture_viewer.c
source/blender/physics/intern/BPH_mass_spring.cpp
source/blender/physics/intern/ConstrainedConjugateGradient.h
source/blender/physics/intern/eigen_utils.h
source/blender/physics/intern/hair_volume.cpp
source/blender/physics/intern/implicit.h
source/blender/physics/intern/implicit_blender.c
source/blender/physics/intern/implicit_eigen.cpp
source/blender/render/CMakeLists.txt
source/blender/render/extern/include/RE_pipeline.h
source/blender/render/extern/include/RE_shader_ext.h
source/blender/render/intern/include/envmap.h
source/blender/render/intern/include/initrender.h
source/blender/render/intern/include/pixelblending.h
source/blender/render/intern/include/pixelshading.h
source/blender/render/intern/include/pointdensity.h
source/blender/render/intern/include/raycounter.h
source/blender/render/intern/include/rayintersection.h
source/blender/render/intern/include/render_types.h
source/blender/render/intern/include/rendercore.h
source/blender/render/intern/include/shading.h
source/blender/render/intern/include/strand.h
source/blender/render/intern/include/sunsky.h
source/blender/render/intern/include/texture_ocean.h
source/blender/render/intern/include/voxeldata.h
source/blender/render/intern/include/zbuf.h
source/blender/render/intern/raytrace/bvh.h
source/blender/render/intern/raytrace/rayobject.cpp
source/blender/render/intern/raytrace/rayobject_hint.h
source/blender/render/intern/raytrace/rayobject_instance.cpp
source/blender/render/intern/raytrace/rayobject_octree.cpp
source/blender/render/intern/raytrace/rayobject_qbvh.cpp
source/blender/render/intern/raytrace/rayobject_raycounter.cpp
source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
source/blender/render/intern/raytrace/rayobject_rtbuild.h
source/blender/render/intern/raytrace/rayobject_svbvh.cpp
source/blender/render/intern/raytrace/rayobject_vbvh.cpp
source/blender/render/intern/raytrace/reorganize.h
source/blender/render/intern/raytrace/svbvh.h
source/blender/render/intern/raytrace/vbvh.h
source/blender/render/intern/source/bake.c
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/envmap.c
source/blender/render/intern/source/external_engine.c
source/blender/render/intern/source/imagetexture.c
source/blender/render/intern/source/initrender.c
source/blender/render/intern/source/multires_bake.c
source/blender/render/intern/source/occlusion.c
source/blender/render/intern/source/pipeline.c
source/blender/render/intern/source/pixelblending.c
source/blender/render/intern/source/pixelshading.c
source/blender/render/intern/source/pointdensity.c
source/blender/render/intern/source/rayshade.c
source/blender/render/intern/source/render_result.c
source/blender/render/intern/source/render_texture.c
source/blender/render/intern/source/rendercore.c
source/blender/render/intern/source/renderdatabase.c
source/blender/render/intern/source/shadbuf.c
source/blender/render/intern/source/shadeinput.c
source/blender/render/intern/source/shadeoutput.c
source/blender/render/intern/source/sss.c
source/blender/render/intern/source/strand.c
source/blender/render/intern/source/sunsky.c
source/blender/render/intern/source/volume_precache.c
source/blender/render/intern/source/volumetric.c
source/blender/render/intern/source/voxeldata.c
source/blender/render/intern/source/zbuf.c