edit to r58425, BLI_math is available here, better not copy,paste from linearrgb_to_srgb.
authorCampbell Barton <ideasman42@gmail.com>
Sat, 20 Jul 2013 00:35:41 +0000 (00:35 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 20 Jul 2013 00:35:41 +0000 (00:35 +0000)
commita2a99bbc17e467281af835d170588588a06e6ab0
tree21ced1777f91d1cf5c2ec24817aeef0c1654d4a1
parente3c9fcd1bbcc2965c909b5c81bd133c851e5b1e7
edit to r58425, BLI_math is available here, better not copy,paste from linearrgb_to_srgb.
also remove redundant check in AUD_FFMPEGReader::seek.
intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
source/gameengine/GamePlayer/ghost/SConscript
source/gameengine/Ketsji/KX_FontObject.cpp