BGE Patch: [#27425] Allow to change the damping of the camera actuator
authorDalai Felinto <dfelinto@gmail.com>
Mon, 13 Jun 2011 17:08:33 +0000 (17:08 +0000)
committerDalai Felinto <dfelinto@gmail.com>
Mon, 13 Jun 2011 17:08:33 +0000 (17:08 +0000)
commita2dda7c74d74770aeceb37924a1ef8e0d90ae57b
treedfd626cd66926c0661e4b704db1f81b76c016b9f
parent0af94b45e4220b213df3d344c71abc47abdd4612
BGE Patch: [#27425] Allow to change the damping of the camera actuator
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original name: "Allow to change the strenght of the "go behind" constraint of the camera actuator"

The camera actuator is an actuator that drive the camera to follow an object, with a set of constraint.
Currently, when the object followed rotate on himself (like a person, or an helicopter), the camera is really slow to go behind (at least 10 seconds).

This patch gives the UI to tweak the strenght of the 'go behind'[named damping] constraint.
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epydocs (rst) updated too
doc/python_api/rst/bge.types.rst
source/blender/blenkernel/intern/sca.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/space_logic/logic_window.c
source/blender/makesdna/DNA_actuator_types.h
source/blender/makesrna/intern/rna_actuator.c
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Ketsji/KX_CameraActuator.cpp
source/gameengine/Ketsji/KX_CameraActuator.h