Replacing screen_swapbuffers() with a direct swapbuffers() call during
authorTon Roosendaal <ton@blender.org>
Thu, 6 Jul 2006 21:10:13 +0000 (21:10 +0000)
committerTon Roosendaal <ton@blender.org>
Thu, 6 Jul 2006 21:10:13 +0000 (21:10 +0000)
commita31ba1edbe93e1e49661df89ccb20b3d06884ad4
tree10247017b55166128e984cb110fab3ecd1ef9285
parentb6b394e1850370d5a4c8d892c7aae68e8ac6d089
Replacing screen_swapbuffers() with a direct swapbuffers() call during
progress of rendering. This prevents calling anything else but the
swap itself.

Might fix render memory issue in Windows.
source/blender/src/drawimage.c