code cleanup: move get_selected_defgroups into object_deform.c and make it behave...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 5 Sep 2012 03:45:32 +0000 (03:45 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 5 Sep 2012 03:45:32 +0000 (03:45 +0000)
commita512cac545dcb233e9487b327cf18da58bd61218
tree795fb3fd90960f602f1eb671e992b6928f907d17
parent84dc5c2992553270d267ac8c0e06defd1c78238e
code cleanup: move get_selected_defgroups into object_deform.c and make it behave like similar functions, also when drawing vertex weight colors, only call this function when multi-paint is enabled.
source/blender/blenkernel/BKE_armature.h
source/blender/blenkernel/BKE_object_deform.h
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/blenkernel/intern/armature.c
source/blender/blenkernel/intern/deform.c
source/blender/blenkernel/intern/object_deform.c
source/blender/editors/sculpt_paint/paint_vertex.c