Bokeh blur in the blur node is wronlgy calculated.
authorJeroen Bakker <j.bakker@atmind.nl>
Tue, 12 Jul 2011 19:21:38 +0000 (19:21 +0000)
committerJeroen Bakker <j.bakker@atmind.nl>
Tue, 12 Jul 2011 19:21:38 +0000 (19:21 +0000)
commita557773f46fb11ae7c99e96b292182275b27de4b
tree3887a75a59b87a01ac9aea2bcda59cb33c8934b4
parentb724c7f27e5876c70c7cc2a42a16ba4e85c9dfc3
Bokeh blur in the blur node is wronlgy calculated.

when using the node on a single white pixel on black background, the output should look like as the bokeh image.
being a round image, but it looked like a donut.

the make_gausstab used dist/rad and bokeh used (dist/rad)*2 - 1
I changed it to reflect the correct bokeh circular image
source/blender/nodes/intern/CMP_nodes/CMP_blur.c