Don't fail on mesh objects with no faces.
authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Sat, 22 Jan 2005 23:46:54 +0000 (23:46 +0000)
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Sat, 22 Jan 2005 23:46:54 +0000 (23:46 +0000)
commita572d196e655e60c68c622adcb28cf45138c4d15
tree1901cdf23bfdbe62a932f2681cbd1abdf0f0ca10
parent1da3b9f517103f6e04312faf08ca7c71edf7d0dd
Don't fail on mesh objects with no faces.
source/gameengine/Converter/BL_BlenderDataConversion.cpp