Fix #26962: softbody collision doesn't respect subsurf+displace modifiers.
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 8 Jul 2011 13:22:58 +0000 (13:22 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 8 Jul 2011 13:22:58 +0000 (13:22 +0000)
commita5906de7c4f1bd188030ee4b8d9822c7c31fc2ea
treec91d7efd441c773002e6a2c8cb2a78aeabeefa8d
parent668323d7017e73e7171ee691d8d37ebfe79b6ac0
Fix #26962: softbody collision doesn't respect subsurf+displace modifiers.

Softbody was still using a flag to determine if it should use the final or
deform derivedmesh, but this wans't exposed in the UI. Others systems use the
collision modifier, now softbody uses it also to get vertices and faces, but
with own collision code.
source/blender/blenkernel/intern/softbody.c
source/blender/makesdna/DNA_object_force.h
source/blender/makesrna/intern/rna_object_force.c