Cycles: more work on texturing UI, now texture nodes use same nodes as shading,
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 14 Jun 2011 16:05:21 +0000 (16:05 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 14 Jun 2011 16:05:21 +0000 (16:05 +0000)
commita5c6f3d53b8c25500395dd1ab1c556c4f502c214
tree91c23d29195dc8ae008a4aacf73d745f77f0ccde
parent9097fdc2f4568f69d72f6bfa9ec32a737a89af3c
Cycles: more work on texturing UI, now texture nodes use same nodes as shading,
only rough implementation for design proposal.
49 files changed:
intern/cycles/blender/addon/ui.py
release/scripts/startup/bl_ui/properties_texture.py
source/blender/blenkernel/BKE_node.h
source/blender/blenkernel/intern/node.c
source/blender/editors/interface/interface_node.c
source/blender/editors/render/render_shading.c
source/blender/editors/space_node/node_draw.c
source/blender/editors/space_node/node_edit.c
source/blender/makesrna/intern/rna_nodetree_types.h
source/blender/nodes/CMakeLists.txt
source/blender/nodes/SHD_node.h
source/blender/nodes/intern/SHD_nodes/SHD_add_closure.c
source/blender/nodes/intern/SHD_nodes/SHD_attribute.c
source/blender/nodes/intern/SHD_nodes/SHD_background.c
source/blender/nodes/intern/SHD_nodes/SHD_bsdf_anisotropic.c
source/blender/nodes/intern/SHD_nodes/SHD_bsdf_diffuse.c
source/blender/nodes/intern/SHD_nodes/SHD_bsdf_glass.c
source/blender/nodes/intern/SHD_nodes/SHD_bsdf_glossy.c
source/blender/nodes/intern/SHD_nodes/SHD_bsdf_translucent.c
source/blender/nodes/intern/SHD_nodes/SHD_bsdf_transparent.c
source/blender/nodes/intern/SHD_nodes/SHD_bsdf_velvet.c
source/blender/nodes/intern/SHD_nodes/SHD_emission.c
source/blender/nodes/intern/SHD_nodes/SHD_fresnel.c
source/blender/nodes/intern/SHD_nodes/SHD_geometry.c
source/blender/nodes/intern/SHD_nodes/SHD_light_path.c
source/blender/nodes/intern/SHD_nodes/SHD_mix_closure.c
source/blender/nodes/intern/SHD_nodes/SHD_noise.h [new file with mode: 0644]
source/blender/nodes/intern/SHD_nodes/SHD_output_lamp.c
source/blender/nodes/intern/SHD_nodes/SHD_output_material.c
source/blender/nodes/intern/SHD_nodes/SHD_output_texture.c [new file with mode: 0644]
source/blender/nodes/intern/SHD_nodes/SHD_output_world.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_blend.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_clouds.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_coord.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_distnoise.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_environment.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_image.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_magic.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_marble.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_musgrave.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_noise.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_sky.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_stucci.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_voronoi.c
source/blender/nodes/intern/SHD_nodes/SHD_tex_wood.c
source/blender/nodes/intern/SHD_util.c
source/blender/nodes/intern/SHD_util.h
source/blender/nodes/intern/TEX_util.c
source/blender/render/intern/source/render_texture.c