Make blender compilable by gcc-4.7 and strict compilation flags:
authorSergey Sharybin <sergey.vfx@gmail.com>
Mon, 14 May 2012 13:31:38 +0000 (13:31 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Mon, 14 May 2012 13:31:38 +0000 (13:31 +0000)
commita7a79322bfacd5bbbf7f931143275557ea061c83
tree1312203c7c9cefda6284a77fa3b403aafc3ddb29
parente0e97dfca70c475069ab207c24bffc4da1fa7701
Make blender compilable by gcc-4.7 and strict compilation flags:

- Remove strict flags from files, which are using FFmpeg stuff
  We're still using some symbols which are marked as deprecated.
  Ideally, we shall switch to new API, but it's a bit larger challenge
  because we don't want to break compatibility withotu actual need.
- Replace MAKE_ID with BT_MAKE_ID in bullet library.
  This is needed to prevent re-definition of MAKE_ID in bullet library.
  Seems it's only used to read blender files, so should be quite safe
  change.
extern/bullet2/patches/make_id.patch [new file with mode: 0644]
extern/bullet2/readme.txt
extern/bullet2/src/LinearMath/btSerializer.h
intern/audaspace/CMakeLists.txt
source/gameengine/VideoTexture/CMakeLists.txt